Automated Event Insertion
Note: This is a draft page and this feature is not fully implemented.
Cognitive3D also provides a handy Unity Editor tool that automates the process of converting existing Unity Analytics events in your project into Cognitive3D Analytics events. It identifies Unity Analytics events in your C# scripts, generates equivalent Cognitive3D events, and allows you to replace the original Unity events or insert the new Cognitive3D events underneath them.
How to Use
- In Unity, click on the Cognitive3D menu item and then AnalyticsConverter to open the Analytics Converter window.
- Click the Scan Scripts button to identify all Unity Analytics events in your C# scripts. The identified events will be listed in the window.
- Select an event from the list. The corresponding Cognitive3D event will be automatically generated and displayed.
- Choose to either Replace Original Event with the generated Cognitive3D event, or Insert Underneath Original Event to keep the original event and insert the Cognitive3D event beneath it.
Here is an example of a fully complete me with all components:
If you have a question or any feedback about our documentation please use the Intercom button (purple circle) in the lower right corner of any web page.