Supported Hardware
The Cognitive3D platform supports a wide variety of hardware configurations. Below are some of our recommendations for customers planning on starting a new project, as well as our optional support for eye tracking, and end-of-life devices.
Currently Supported Devices
The below headsets are supported actively by Cognitive3D, receiving regular testing and support on our Unity and Unreal SDK releases.
Virtual Reality
- Meta Quest 2
- Meta Quest 3
- Meta Quest Pro
- Pico Neo3 Pro
- Pico Neo3 Pro Eye
- Pico 4
- Pico 4 Enterprise
- Varjo Aero
- Varjo VR-3
- Vive Pro 2
- Vive Focus 3
Interested in Vive XR Elite, Vive Pro Secure or Lenovo VRX? Please contact us!
Mixed Reality
- Microsoft Hololens 2
- Varjo XR-3
Interested in Magic Leap 2? Please contact us!
Eye Tracking Capabilities
Eye tracking is an optional feature of the Cognitive3D Platform. This can be used with training, research, and academic applications to calculate precise behaviorial outcomes. If you are interested in collecting this data from consumer-facing applications, please reach out to Cognitive3D.
Recommended Devices with Native Eye Tracking
Virtual Reality | Mixed Reality |
---|---|
Standalone | Standalone |
Pico 4 Enterprise | Microsoft Hololens 2 |
Meta Quest Pro | |
Tethered | Tethered |
Varjo VR-3 | Varjo XR-3 |
Varjo Aero |
Eye tracking can also be added to Vive Focus 3 via the Vive Focus 3 Eye Tracker.
Interested in OpenBCI Galea? Please contact us!
Eye Tracking Specs for Virtual Reality
Feature | Pico Neo 3 Eye | HP Reverb G2 Omnicept Edition | Varjo Aero/VR-3 | Vive Pro Eye |
---|---|---|---|---|
Gaze Frequency | 90 Hz | 90 Hz | 200 Hz | 120 Hz |
Gaze Accuracy | 0.5°-1.3° | 0.5°-1.1° | <1.0° | 0.5°-1.1° |
Field of View | 101° | 114° | 115° | 110° |
Pupillometry | No | Yes | Yes | Yes |
Engine Support | Unity, Unreal | Unity, Unreal | Unity, Unreal | Unity, Unreal |
Eye Tracking Specs for Mixed Reality
Feature | Microsoft Hololens 2 | Varjo XR-3 |
---|---|---|
Gaze Frequency | 30 Hz | 200 Hz |
Gaze Accuracy | <1.5° | <1.0° |
Field of View | 52° | 115° |
Pupillometry | No | Yes |
Engine Support | Unity, Unreal | Unity, Unreal |
End of Life Devices (EOL)
The following previously supported devices are no longer being sold by the manufacturer, and may not have been recently tested by Cognitive3D. Devices may still work with our SDK depending on your environment. The below labelling of 'EOL' is based on Cognitive3D market and availability observations and is no way based on confidential information or roadmap insight. For further information on these devices, please reach out.
Virtual Reality
- HP Reverb
- HP Reverb G2
- HP Reverb G2 Omnicept Edition
- Meta Quest
- Oculus Go
- Oculus Rift
- Oculus Rift S
- Pico Neo 2 Pro / Pro Eye
- Varjo VR-1
- Varjo VR-2
- Varjo VR-2 Pro
- Vive
- Vive Pro
- Vive Pro Eye
- Vive Focus
- Vive Focus Plus
Mixed Reality
- Microsoft Hololens
- Varjo XR-1