Sensors
Using additional sensors, you can get a detailed snapshot of the player's physical or emotional state. We provide a simple API to record sensor data and display this data on SceneExplorer.
If there is sensor data available for a SceneExplorer session, it can be accessed by the sensors tab on the navigation bar.
class MyPlayer { void MyPlayer::Tick(float deltaTime) { auto cog = cognitive::CognitiveVRAnalyticsCore::Instance(); cog->GetSensor()->RecordSensor("Heartrate", 79); cog->GetSensor()->RecordSensor("SkinTemperature", 32); } };