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Using additional sensors, you can get a detailed snapshot of the player's physical or emotional state. We provide a simple API to record sensor data and display this data on SceneExplorer.

If there is sensor data available for a SceneExplorer session, it can be accessed by the sensors tab on the navigation bar.

class MyPlayer
    void MyPlayer::Tick(float deltaTime)
        auto cog = cognitive::CognitiveVRAnalyticsCore::Instance();
        cog->GetSensor()->RecordSensor("Heartrate", 79);
        cog->GetSensor()->RecordSensor("SkinTemperature", 32);