Uploading Scenes
Cognitive3D uses geometry from your virtual scene to provide more context about how participants move in the virtual space.
Unlike in Unity or Unreal Engine, visionOS development doesn't have a visual editor. To upload the meshes and textures for your scenes, use the Upload Web App.
You'll need your Developer API Key, available on the Cognitive3D dashboard, to use this tool.
Save your Scene ID
The first time you upload your scene assets the tool returns the newly created Scene ID. Use that Scene ID for subsequent uploads of the same scene (only necessary if the assets have changed) to avoid creating a duplicate scene. The Scene ID is always available on the Cognitive3D dashboard if you need it later.
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