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Uploading Dynamic Objects

Cognitive3D uses geometry from interactive objects to provide more context about how participants interact with virtual items.

Unlike in Unity or Unreal Engine, visionOS development doesn't have a visual editor. To upload the meshes and textures for your objects, use the Upload Web App.

You need your Scene ID and Developer API Key, both available on the Cognitive3D dashboard, to use this tool.

You must have a scene first

You need to have a Scene before you can upload any Dynamic Objects. The same web app has an option for uploading your scene assets (3D mesh, textures).

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