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Uploading Dynamic Objects

Unlike in Unity or Unreal Engine, visionOS development doesn't have a visual editor. To upload the meshes and textures for dynamic objects we have a separate GitHub repo, c3d-upload-tools, with some shell scripts (written for bash.)

The README file in that repository has instructions on how to use the scripts with your dynamic object assets. You'll need your Scene ID and your Developer API Key, both available on the Cognitive3D dashboard, to use these scripts.

You must have a scene first

You need to have a Scene before you can upload any dynamic objects. The same repository has a script for uploading your scene assets (3D mesh, textures.)

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